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AI Insights · Timothy · July 2025

Top Science Games Performance in Bahrain Q2 2025

Explore the performance trends of top science games on a unified platform in Bahrain during Q2 2025, with insights from Sensor Tower.

Top Science Games Performance in Bahrain Q2 2025

In the second quarter of 2025, the top science games on a unified platform in Bahrain exhibited varied performance trends. According to Sensor Tower data, Cell to Singularity: Evolution from ComputerLunch showed a fluctuating revenue pattern, with a peak of about $87 in early April, followed by a gradual decline to $8 by mid-June.

Plague Inc. by Ndemic Creations experienced a steady increase in revenue, reaching approximately $42 in mid-June. The game maintained stable download numbers, hovering around the low twenties to mid-twenties throughout the quarter.

Jetpack Joyride from Halfbrick Studios saw a significant number of downloads, with figures peaking at 125 in the first week of April and remaining relatively steady around 60 to 80 in the subsequent weeks. Revenue for this title was sporadic, with small peaks and periods of no revenue.

Thinkrolls 2: Puzzles for Kids from Avokiddo showed modest revenue growth in June, reaching up to $14 by the second week, although download numbers were not available for this period.

ECO Inc. Green World Sandbox! by GameFirst had a late-quarter revenue increase, reaching $7 by the end of June, despite minimal downloads.

These insights provide a glimpse into the performance dynamics of popular science games in Bahrain. For more comprehensive data and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025